What is Lure in-game?
Consumable that attracts mons to a single PokéStop for 30 minutes. Visible to all nearby players.
Consumable that attracts mons to a single PokéStop for 30 minutes. Visible to all nearby players.
Lures attach to a PokéStop and spawn mons around it for 30 minutes (60 during events). Visible to every player nearby — community Stops with stacked lures are gold mines.
Standard Lure is type-agnostic. Specialized variants (Magnetic, Glacial, Mossy, Rainy, Sparkling, Golden) bias spawns toward specific types and unlock unique evolution paths.
Sources: shop (100 coins), Trainer Level rewards, research, gift bundles.
Lure variant that attracts Electric/Steel/Rock mons. Required to evolve Magneton→Magnezone and Nosep…
Lure variant that attracts Water/Ice mons. Required to evolve Eevee→Glaceon and certain regional for…
Lure variant that attracts Bug/Grass/Poison mons. Required to evolve Eevee→Leafeon.
Lure variant that attracts Water/Bug/Electric mons. Required to evolve Sliggoo→Goodra.
Consumable item that attracts wild mons to your location for 60 minutes. Activates around your avata…
What does Lure mean in-game?
Consumable that attracts mons to a single PokéStop for 30 minutes. Visible to all nearby players.
Lure explained in detail
Lures attach to a PokéStop and spawn mons around it for 30 minutes (60 during events). Visible to every player nearby — community Stops with stacked lures are gold mines. Standard Lure is type-agnostic. Specialized variants (Magnetic, Glacial, Mossy, Rainy, Sparkling, Golden) bias spawns toward specific types and unlock unique evolution paths. Sources: shop (100 coins), Trainer Level rewards, research, gift bundles.
What are other names for Lure?
Lure is also called: lure module. All refer to the same concept in-game.