05 · MATRIX · TYPES
Type effectiveness
Pick an attacking type below. We'll show what it crushes, what resists it, and what's doubly resisted. Multipliers match the official in-game matrix — 1.6× super-effective, 0.625× resisted, 0.39× doubly resisted.
Pick attacking type
F
Attacking type
Fire
4 SE · 4 RESISTED · 0 DOUBLY RESISTED · 10 NEUTRAL
Super-effective · ×1.6
GrassIceBugSteel
Resisted · ×0.625
FireWaterRockDragon
Doubly resisted · ×0.39
— none
Note · dual types
When a defender has two types, multipliers stack. Two of the same band becomes ×2.56 (very effective) or ×0.39 (doubly resisted). One super-effective and one resisted lands at ×1.0 — neutral. The iOS app's raid counter computes this for whole movesets.