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Hundo Hunter
06 · GIGANTAMAX · G-Max
TIER S

Gigantamax Charizard

G-Max Wildfire burn lasts 4 turns — sustained chip damage on every non-Fire teammate. Rock attackers obliterate it (4× weakness).

Boss type
FireFlying·
Max Move
G-Max WildfireFirepower 300

Effect: Burns non-Fire-type opponents for 4 turns — passive chip damage on top of the hit.

Best team

Top counters by raw DPS — anything goes. If you have legendaries powered up, lead with these.

#AttackerMovesetDPSTDO
01Slaking
Normal
Lock On + Horn DrillSTAB2697.26504
02Regigigas
Normal
Lock On + Horn DrillSTAB2670.86310
03Porygon-Z
Normal
Lock On + Horn DrillSTAB2467.43861
04Ursaluna
GroundNormal
Lock On + Horn DrillSTAB2281.85807
05Ursaring
Normal
Lock On + Horn DrillSTAB2220.03487
06Staraptor
NormalFlying
Lock On + Horn DrillSTAB2202.53238
07Braviary
NormalFlying
Lock On + Horn DrillSTAB2184.63892
08Drampa
NormalDragon
Lock On + Horn DrillSTAB2175.73474
09Unfezant
NormalFlying
Lock On + Horn DrillSTAB2131.73139
10Bewear
NormalFighting
Lock On + Horn DrillSTAB2131.74074
Best non-legendary team

Filtered to common species — what most trainers actually have powered up.

#AttackerMovesetDPSTDO
01Slaking
Normal
Lock On + Horn DrillSTAB2697.26504
02Porygon-Z
Normal
Lock On + Horn DrillSTAB2467.43861
03Ursaluna
GroundNormal
Lock On + Horn DrillSTAB2281.85807
04Ursaring
Normal
Lock On + Horn DrillSTAB2220.03487
05Staraptor
NormalFlying
Lock On + Horn DrillSTAB2202.53238
06Braviary
NormalFlying
Lock On + Horn DrillSTAB2184.63892
07Drampa
NormalDragon
Lock On + Horn DrillSTAB2175.73474
08Unfezant
NormalFlying
Lock On + Horn DrillSTAB2131.73139
09Bewear
NormalFighting
Lock On + Horn DrillSTAB2131.74074
10Zangoose
Normal
Lock On + Horn DrillSTAB2096.32484
Low-budget team

No legendaries, no Megas, no XL-candy pseudo-legendaries. The starter-tier roster.

#AttackerMovesetDPSTDO
01Slaking
Normal
Lock On + Horn DrillSTAB2697.26504
02Porygon-Z
Normal
Lock On + Horn DrillSTAB2467.43861
03Ursaluna
GroundNormal
Lock On + Horn DrillSTAB2281.85807
04Ursaring
Normal
Lock On + Horn DrillSTAB2220.03487
05Staraptor
NormalFlying
Lock On + Horn DrillSTAB2202.53238
06Braviary
NormalFlying
Lock On + Horn DrillSTAB2184.63892
07Drampa
NormalDragon
Lock On + Horn DrillSTAB2175.73474
08Unfezant
NormalFlying
Lock On + Horn DrillSTAB2131.73139
09Bewear
NormalFighting
Lock On + Horn DrillSTAB2131.74074
10Zangoose
Normal
Lock On + Horn DrillSTAB2096.32484
SUPPORT ROLES · DEFENDER + HEALER

The optimal subgroup runs 2 attackers + 1 defender + 1 healer. Defenders filtered to picks that resist Fire/Flying-type damage; healers ranked by raw HP pool. Full team-building guide →

Defender (tank)

Soaks boss hits + generates Max-meter energy. Pair with a 0.5s fast move.

Every catalogued defender is weak to Fire or Flying — bring a generic high-HP wall like Blissey and stack Max Guard.

Healer (Max Spirit)

Casts Max Spirit during the Max Phase. Heals as a % of teammates' max HP.

  • Normal

    The #1 healer in Max Battles. Maxes out at 496 base stamina (the highest in the game) — Max Spirit casts can full-heal a team from near-faint in 2-3 uses. Easy to find via raid-day rotations and chains from Happiny Egg hatches.

    FAST Pound

  • Water

    Second-best healer behind Blissey — 347 base stamina. Water typing makes it a passable defender against Fire / Ground bosses too, doubling its utility on those teams.

    FAST Water Gun

  • Normal

    High HP (330 base) + universally available — most trainers have Snorlax candy stockpiled. Works as both a healer and a Normal-type damage soak.

    FAST Lick

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